Please Share Your View on VR Style Videos for Learning
Hello everyone, I‘m seeking feedback regarding VR style videos for learning. I’ve been experimenting with this style of filming and have shared this with a few colleagues privately and would like to widen my feedback loop.
The following video snippet is from an unlisted feed on YouTube and requires the YouTube app in order to view in 360 Mode. It can also be viewed with some of the VR goggles out there that support YouTube VR. Additionally, you can use your cellphone and an inexpensive wearable device to display this video in a headset.
Some of these headsets cost as little as $7.99 and can be found on places like amazon.
Google Cardboard, Topmaxions 3D VR Virtual Reality DIY VR Headset for 3D Movies and Games Compatible with Android & Apple Up to 6 Inch Easy Setup Machine amazon.com/dp/B01C2PA0KK…;
If you would, please let me know your thoughts by answering the following questions:
- Have you ever consumed VR Video instructional content?
- If yes, please share your experience.
- Do you find instructional content presented in this manner appealing?
- Would you like to see more VR Instructional Videos similar to this?
Thanks in advance.
There will probably be a discussion of the resolution of overlays. So, this is how the Picoscope overlay is seen on iPad at 2160s quality: diag.net/file/f43wixfsj…
Hi Dmitriy, That‘s a 1080p image in z-space and could be much larger in the frame. This was one of the first takes using this stuff and I plan to make this floating screen much larger as I remap my workspace. What would you like to see? Have you checked this out in VR Headset mode?
Hi Scott, I think your settings for adding overlays are fine, but it’s just limitations of 360-view streaming technology that affect the picture quality. My screenshot was in the standard YouTube App for iOS with the 360-view mode on, and the resolution of the overlay is effectively lower than that for a comparable 2D picture at 1080p: diag.net/file/f2t0lsteh…
History is repeating its self. When I was a kid, we used to look at pictures with a thing like that. The pictures were taken on Kodachrome film :) I'm not much into all the mobile stuff, and I prefer watching video on my PC or laptop.
Hi Albin, You‘ve been around long enough to know that this is similar to the “Old Dog - New Tricks” methodologies and I’m interested in exploring new things. I recommend that you try viewing this via some goggles some time and see how far we’ve come from the days of your B&W viewer ;) Thanks for chiming in.
Interesting idea. Might have make both versions, vr and conventional. Otherwise may limit your viewing audience, in my opinion. BUT, I've experienced vr only a little. It does appeal to me. I'd definitely buy some goggles to enjoy these videos.
Thanks Mario, Yes I can output a fixed-frame version from the same recording. Let me know what you see when you try the headset mode.
Definitely an appealing concept. I have played with some VR/AR of various designs and it has interesting implications. These videos are interesting from the point of view of being able to see everything all at once, depending on camera location. If placed properly for any given job you could check how the scope is set-up connection wise, get better looks around the engine compartment/dash…
Thanks for the feedback Chris, much appreciated.
I think there idea has merit. I would be interested in knowing more of the current capabilities of this delivery. My feeling is that beyond the "cool factor", success would come from meaningful interaction. The ability to manipulate ones environment is party of reality. I have played with a simulator that was very sophisticated a couple years ago. In a box truck, seating and headsets. Scenario…
Jim, Did that happen to be part of the system Bosch was pioneering? I know they were, and still are, doing work in the augmented reality field for automotive. I believe they run it as a separate division now, called CAP (Common Augmented Reality Platform) that sets up interested companies with the requisite hardware and software in order to develop their own solutions. It allows for…
Thanks for sharing your thoughts Jim. I remember sitting in the Bosch education truck a few years back taking in that same experience, it was very interesting. Adding in an interactive elements is something I'm researching and I'll be looking for more input in the future.
I have not done any VR other that on a laptop/iPad moving the picture. I have used a camera on the Zeus to show another tech what I see and how the vehicle is acting. That worked very well, and I think this with the right content would work. I think the production setups you have been using are great! Heads above some I have seen. VR will appeal to the younger gaming crowd!
- I've never tried VR training in the past, mainly due to never knowing it existed. - N/A - Heck yes! It definitely piques my interest. Another form of training, without all the traveling or accommodation costs. I don't have VR goggles at this time, but will order a pair to try this out. Hands on and in person is my preferred method of training, but if this VR is as good as I've heard, I would…
Thanks Cuba, looking forward to your followup.
Wow! Update really brilliant! I just tried it with the goggles! I feel like I'm there just about. That's amazing! I would definitely like to see more of this type of video. A couple trial full length videos would be the way to truly review this, to definitively say if it's a step up. At this point, I'm all for it!
Hi Cuba, Thanks for the follow up. Here’s a link to the full length session. One caveat, the floating screen distance in Z-Space is too far away which reduces the screen resolution. However, you’ll be able to experience the almost being there part. I appreciate you sharing your feedback.
Excellent! I'm looking forward to viewing it!! Thanks Scott!
Is that a Rolex? While working?? Actual bug though, on Windows 7 at the shop; If you go full screen and pan down, you cannot pan back up, because the photo of your head with the video title blocks part of the button.
used my sons VR headset and it was cool to be able to look back at the computer screen and see what the scope was showing. The resolution was not that good on the headset. Not sure if that is the head set or the recording. If the resolution is not better I would rather view on a regular video feed with the computer screen shown in the video and what ever is being inspected on the car is shown.
Hi Robert, Can you share what headset was used? FWIW, I’ve used the Oculus to view this video and inside of the YouTube app I had to select the HQ version over what was being served up by default.
Yes it was Oculus, I will need to try to change the setting and try again.
Tried again with HD setting and much better. That is cool to be able to look around. The question is will students be looking the wrong place when listening to what is going on. For instance There was a guy that walked up behind the virtual student and watched for a few seconds, then walked off out of view. Will this medium have too many distractions? When you are looking at the scope pattern…
I think the video is as distracting or helpful as you want it to be. You are the one in charge of what you want to look at. You miss something, go back 10 seconds. I also think it is helpful, to some more than others, to have the ability to look at the screen, look back at the vehicle, check out the connections or maybe what the vehicle may be doing at a given time. Brown shared a link of the…
1 No , I have not used VR video for instruction. 3 Yes, I think it is appealing , as stated already we are in control to rewind, pause and look around. I am a novice at video editing and such , having the ability to let the viewer decide what they want to see can have its pluses and be a huge time saver for the editor. I also think that the next gen techs will quickly adapt to the platform. 4…